![]() In the beginning of the three years there were Fighting Polygons, a series of mass produced, crystalized puppets fashioned in the appearance of the first 12 contenders of Smash. Still, even with a world full of so many people from either simplistic or colorful histories and lands, Smash Bros isn't without their own use of fighters that were created to battle against those who made it up the top of the stairway to face the creator of it all. Should that happen, all differences between the dozens of fighters have to be put aside for their survival and greater good unless they were to potentially lose everything. Though, of course, even a world like this is not without its moments of peace being threatened by an outside force seeking to control the universe to their own liking and destroying everything that was built upon for more than twenty years of the World of Smash's existence. In Smash, there was no war, no death or loss of a loved one or just a typical fight to defeat the villain and save a princess just the fight to make new friends with those from many other worlds without a care. Folks from universal worlds like Konami, Sega, Capcom, Namco-Bandai, Square Enix, Platinum Games, Microsoft and still much more to give. There were all kinds of people from different games within this single universe, Super Mario, Donkey Kong, Zelda, Metroid, Yoshi, Kirby, Star Fox, Pokemon and so much more, even from those worlds that weren't from the same branching universe as their own. It didn't matter whatever kind of personal conditions had to be made to be accepted as a candidate, man or woman, child or adult, hero or villain, anyone could be worthy to come along in a world where you can duke out your skills and powers upon dozens of other contenders from different worlds. ![]() A vast, open world where anyone from any gaming universe can be invited to join in on the fun. Want the latest news, videos and podcasts sent to your inbox once every weekday? Then sign up for the Polygon Newsletter below.Super Smash Bros. Instead, let’s focus on the truth: The PlayStation 4 and Windows PC sequel to Nier, Square Enix’s action game set in the Drakengard universe, is due out this March. ![]() With that, we can most definitely leave the case of the Nier: Automata butthole where it belongs: behind us. Although the director hasn’t quite said as much, his comments suggest that the butthole was indeed just a fan-made creation all along. Most eventually came to agree that the details on 2B’s backside are Photoshopped, but wasn’t until Taro’s requests for fans to bring on the butthole that anyone involved with the project had spoken out about the mini-controversy. Neither the original poster nor anyone from Square Enix, Nier: Automata’s developer, came forward with the truth behind the behind, allowing the Twittersphere to debate and discuss ad nauseam. If so, why does an android have such specific, detailed human anatomy? How did that make it into the game? Two lines of questioning immediately emerged as the image spread across Twitter, Reddit and other platforms. 2B, as the tweet reads, appears to have a “butthole.” What we’re seeing here is an upskirt shot from the game, a tight zoom right onto the butt of 2B, the female android who stars in Nier: Automata. >NieR Automata has butthole /hdvoTccC6h- Kab December 29, 2016
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